I have this point cloud of a bridge which is one of many that I need to model: I've downloaded and installed the Descartes plugin for MicroStation however I've not used it previously. I'm wondering exactly what benefit there would be to using the Descartes workflow compared the existing tools MicroStation contains? I've watched some videos showing how you can create a template of a tunnel and adjust the profile and modular distances as the section moves forward, eventually lofting the profiles together. Unless I am missing something this appears no different if I did the same approach using Loft Surface(Loft by Sections). I typically model with solids yet this seems more likely a candidate for surface modelling however the video's I've seen do not provide any information for the modelling techniques I should be using to complete the remainder of the bridge (e.g. how the lofted tunnel should interface with any walls at either end of the tunnel) and more importantly, which Descartes tools I should be using. My first thoughts are likely a lot of surfaces and stitching operations. Hopefully some Descartes users familiar with this kind of thing can give me so pointers before I start.
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